All Lacrosse Drills
297 community-contributed drills sorted by popularity. Browse by skill or age level to narrow your search.
4 Corner Pick and Go Ground Balls
Drill ground ball pickups going straight to goal. Coach at the top of the box with a bucket of balls. 4 lines of players around the attack zone. Coach rolls a ball to a line — that player scoops and goes to goal for a shot, then sprints to the opposite line. Variation: Add a soft defender or coach with a long pole in the middle. Add a goalie for live reps.
Save To Clear Warm Up
Warm up the goalie's save-to-clear transition. Goalie in the cage. Coach shoots from about 10 yards. 2 players or coaches roam between midfield and the attack zone. Goalie makes the save, then immediately clears long to one of the targets. Alternate clearing targets each rep. Move targets around to vary clearing distances. Variation: Change shot locations. Add targets like trash cans in the midfield for the goalie to hit.
2v2
Work 2v2 situations in the attack zone. 2 offensive players vs 2 defenders. Coach starts play with a ground ball or pass. Play until a goal, save, clear, or whistle. Variation: Defense clears all saves or takeaways out of the box. Add rules like a minimum number of passes before shooting.
Hogan Saint's
Develop feeding, cutting, and ball movement in the midfield. Players set up in a box (20-40 yards apart) with 2 designated feeders between the lines on each side. Balls start at a top corner. That player passes to the cutter from the adjacent line, who catches and does a give-and-go with the nearest feeder, then throws to the opposite corner. That corner starts it back the other way. Rapid fire — continuous motion. Variation: Adjust spacing for longer or shorter passes.
announcements
bring the team in to share news
5v5 off a draw half field
1 draw taker each team, 4 lined up on half circle and 4 down low for attack/defense
Indian (ladder) run
a group exercise where participants jog in a single-file line, and the last person in line sprints to the front, repeating the process continuously.
Sprint jog walk
line up on the sideline, sprint across to other side, jog back then walk, repeat as necessary.
1v1v1 Four Square
- Break up the draw circle into 4 sections - One will be Ace, one will be King, Queen, and Jack - Have 3 players start in each section, subs will start at Jack. Ace is the top section - Coach will throw balls up and on the whistle go in a circle throwing each 1v1v1 a ball (imitating a draw circle) - Whoever wins, goes up a spot, and gets to pick someone to trade spots with. - Whoever wins in the Jack spot, moves up to Queen and picks someone to switch with, and then 2 new players sub on for the 2 that lost. - If you win in the Ace position, you just stay there!
Four Corner Finish
Setup: Set four players with balls at the corners of a box, about 12 to 15 yards apart depending on age and level. One attacker and one defender start inside the box. Each corner player has a ball. On the whistle, the attacker must cut to space, receive a pass from any corner, and immediately shoot. After each shot, she must quickly reset, cut again, and receive the next ball from a different corner. She can choose the order of corners, but must receive and shoot one ball from each corner to complete the rep. The defender plays live throughout, applying pressure and forcing the attacker to work for separation.
Bump and Run Coverage
Set up the drill like a football pass play with an offensive player lined up across from a defender who does not have a stick. On the whistle, the offense makes one hard move and goes, while the defender bumps, runs, and stays tight in coverage to prevent the offensive player from catching an outlet pass from the coach.
2v1 to the Cage
The drill starts with the coach throwing the ball in to initiate a 2v1 toward the cage. Cut the field in half and attack from a top corner. Keep it in tight. The two offensive players work to move the ball quickly and attack the net, while the defender focuses on playing the middle, having their stick up, communicating, and forcing a low-angle or outside shot.