Round Robin Face Off
Get reps for 2-3 faceoff players going head-to-head with different moves. Set up at the midfield X. Players cycle in and battle until someone wins each draw. Focus on working different moves and playing out ground balls. Variation: Place cones or paint circles to designate where players should direct the ball, simulating getting it to wing players.
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Related Drills
Target Practice Face Off
Practice winning faceoffs and directing the ball to specific locations on the field. Set up at the center X. One player at a time gets set with a ball. Before the whistle, the coach drops a cone somewhere in the midfield area. On the whistle, the player wins the draw and forces the ball toward that cone. Next player steps up, cone moves, and repeat. Variation: Use different faceoff moves. Have two players face off against each other with different colored cones as targets.
Pinch and Pop to a Fast Break
Practice the pinch-and-pop faceoff move transitioning into a fast break. Set up at the midfield X. Faceoff player goes against a coach or soft defender who will lose the draw. 3 attack players set up in the zone for a fast break. On the whistle, win the pinch-and-pop, gain the ground ball, and push the fast break. Variation: Use different faceoff moves. Add trailing players to develop into a slow break or 6v6.
Fast Break Drill from Face-Off
Combine faceoff work with fast-break offense. Two middies come to the faceoff X, each with a ball. One ball is used for the faceoff, the other placed to the side. Winner attacks with the first ball; loser grabs the second and attacks the opposite end. Both push 4v3 fast breaks. Next pair steps in and repeats. Variation: Add a defender at the box area who runs in after the faceoff to create a 4v4 if the break doesn't convert. Add wing players for full faceoff reps.
1v1v1 Four Square
- Break up the draw circle into 4 sections - One will be Ace, one will be King, Queen, and Jack - Have 3 players start in each section, subs will start at Jack. Ace is the top section - Coach will throw balls up and on the whistle go in a circle throwing each 1v1v1 a ball (imitating a draw circle) - Whoever wins, goes up a spot, and gets to pick someone to trade spots with. - Whoever wins in the Jack spot, moves up to Queen and picks someone to switch with, and then 2 new players sub on for the 2 that lost. - If you win in the Ace position, you just stay there!
4v4 GB to a 5v4 or 5v5
- A line of attack/defense at the 30 - Start with a 4v4 ground ball from the GLE - If attack gets it, they clear to the 30 and one attacker adds to the drill from the attacking line creating at 5v4. - If defense gets it, they clear to the 30 and drop the ball, then one attack and one defense adds to drill creating a 5v5
Scoring from X
Set up a goal with a high-crease goalie. Players practice a sequence of 3–4 dodges—split, co-dodge, hesitation—then turn the corner toward the goal. Focus on precise footwork, stick positioning, and quick execution on each move. Incorporate a short final shot under simulated goalie pressure. Emphasize game-like speed and technique over repetition, ensuring each dodge and shot is clean, controlled, and consistent before moving to the next rep.
Riding 2-1-3 V Ride with Dead Ball off Shot
Improve riding after a dead ball on the end line following a shot. Lock your attack and midfield onto the clearing team's players. Drop 3 attack players into a zone splitting the goalie and 3 defensemen. The attack zone up and attack the first clearing pass, forcing long or contested throws. Variation: Strengthen the clear to practice forcing turnovers in live situations.
Open
Two offensive players are stationed up top and move the ball back and forth to start the rep. As the ball is moved, defenders below the play shift, communicate, and adjust their positioning around the crease with light pressure, focusing on sticks in lanes and maintaining shape. The drill emphasizes off-ball awareness, defensive communication, and reacting to ball movement without live contact.