Stop-and-go sprint conditioning that mimics game situations. 2 cones 10 yards apart. One player at each cone, one in the middle. On the whistle, the middle player sprints to a cone and taps hands — that player sprints to the opposite cone and releases the next player. Continue for 2 minutes, then rest 1 minute. Repeat for your target duration. Variation: Add a ground ball or a specific dodge to each sprint.
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Related Drills
Box Sprints
Condition players with constant changes of direction that mirror in-game movement. Set up 4 cones in a box, 5-10 yards apart. Sprint to cone 2, side shuffle to cone 3, drop step and side shuffle to cone 4, then accelerate through cone 1. Variation: Add a ground ball pickup on the final sprint off cone 4.
Ladders
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4 Corner Over-The-Shoulder
Set four cones in a square with 3+ players at each corner. Start with one ball: Player 1 catches over the left shoulder, switches hands, and passes to the next corner in a counterclockwise rotation. Midway, reverse direction. Add balls as skill allows. On a “break” call, roll a ground ball upfield for players to scoop and pass. Emphasize leading teammates, catching on the run, and strong/weak hand throws.
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https://youtu.be/ZkGthlWg_Mw?feature=shared
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Work 4v3 situations in the half field. 4 offensive players vs 3 defenders. Coach starts play with a ground ball or pass. Play to a goal, save, clear, or whistle. Variation: Flip it — 3 offensive players vs 4 defenders. Defense clears all saves or takeaways. Add passing requirements.
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