4-6 Lacrosse Drills
57 drills for 4-6 lacrosse players. Browse by skill focus and add them directly to your practice plan.
Goalie Footwork
Develop goalie footwork, quickness, and ready-position discipline. Lateral Hops: Hop side to side over a shaft, staying in ready position (30 sec) Front to Back: Hop forward and back over a shaft in ready position (30 sec) 2-Step: Take 2 steps right or left over a shaft, maintaining ready position (30 sec) 4 Squares: Work a 4-hop pattern over 2 intersecting shafts (30 sec) Variation: Randomly toss a ball during any drill for a save. Run diagonal patterns on 4 Squares.
Alley Footwork Drills
Develop defensive footwork fundamentals. Players sprint cone to cone using proper technique, planting and exploding toward each cone. Variation: Carry a stick and throw checks at each cone. Play shadow defense on a ball carrier running the same pattern.
Goalie Clear Passes
Develop clearing passes from the goalie through all levels of the field. Goalie starts with a ball. Outlet pass to the defenseman breaking up the left side. Defender passes to M1 breaking back to the ball. M1 turns and finds M2 breaking on the opposite side. M2 catches, turns, and feeds the attackman in the corner. Attackman turns into the middle for a 10-yard shot. Drill restarts after a save or reset. Variation: Set up multiple goals and run several groups. Allow the defender to play the ball after making the initial outlet.
One Feeder Finishing
Practice finishing on cuts with a variety of good and bad passes. A line of players across from a feeding coach. Players cut one at a time across the field, catching various passes (high, low, behind) and finishing on the crease. Variation: Add a defender covering the cutter to pressure the pass and finish.
2v1
Work 2v1 situations in the attack zone. 2 offensive players vs 1 defender. Coach starts play with a ground ball or pass. Play to a goal, save, clear, or whistle. Variation: Flip it — 1 offensive player vs 2 defenders. Defense clears all saves or takeaways. Add passing requirements.
Scoop and Clear
Work ground balls in game-like situations with communication, possession, and transition to offense. Coach at the top of the box with balls. 2 lines of light jerseys behind the cage, 2 lines of dark jerseys. Coach rolls a ball out — first players from each line compete for the ground ball using man/ball communication. Team that wins goes on offense, other goes on defense. Play ends on a shot, save, or clear. Variation: Goalie clears all saves/goals to the defensive team for re-break reps. Coach yells "plus 1" to add players and build from 2v2 to 3v3.
3v3
Work 3v3 situations in the attack zone. 3 offensive players vs 3 defenders. Coach starts play with a ground ball or pass. Play until a goal, save, clear, or whistle. Variation: Defense clears all saves or takeaways out of the box. Add passing requirements or other skill constraints.
2v2
Work 2v2 situations in the attack zone. 2 offensive players vs 2 defenders. Coach starts play with a ground ball or pass. Play until a goal, save, clear, or whistle. Variation: Defense clears all saves or takeaways out of the box. Add rules like a minimum number of passes before shooting.
Give and Go
Develop the give-and-go play. Two lines at the top of the box — one with balls, one without. A soft defender or coach stands in front of the ball line. The ball carrier feeds to the second line and cuts to the goal. The receiver catches, switches hands, and throws a lead pass for the catch and shot. Rotate to the back of the lines. Variation: Change starting locations. Add defenders for more pressure.
Gauntlet
Develop dodging skills, footwork, and ball protection through a gauntlet of moves. Players line up with balls. 5 cones in a straight line, 5 yards apart. At each cone, execute a dodge (coach-assigned or player's choice). After 2-3 reps, add a soft defender at each cone. Progress to allowing defenders to check. Variation: Move cone positions. Add a shot on goal after the final cone.
3 Man Relays
Stop-and-go sprint conditioning that mimics game situations. 2 cones 10 yards apart. One player at each cone, one in the middle. On the whistle, the middle player sprints to a cone and taps hands — that player sprints to the opposite cone and releases the next player. Continue for 2 minutes, then rest 1 minute. Repeat for your target duration. Variation: Add a ground ball or a specific dodge to each sprint.
Box Sprints
Condition players with constant changes of direction that mirror in-game movement. Set up 4 cones in a box, 5-10 yards apart. Sprint to cone 2, side shuffle to cone 3, drop step and side shuffle to cone 4, then accelerate through cone 1. Variation: Add a ground ball pickup on the final sprint off cone 4.