Scoop and Clear
Work ground balls in game-like situations with communication, possession, and transition to offense. Coach at the top of the box with balls. 2 lines of light jerseys behind the cage, 2 lines of dark jerseys. Coach rolls a ball out — first players from each line compete for the ground ball using man/ball communication. Team that wins goes on offense, other goes on defense. Play ends on a shot, save, or clear. Variation: Goalie clears all saves/goals to the defensive team for re-break reps. Coach yells "plus 1" to add players and build from 2v2 to 3v3.
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2v2 Circle Ground Ball to Outlet
Setup: -Split players into two teams -Each team forms 2 lines (alternating) outside the center circle -One coach stands outside the circle The coach rolls a ground ball into the center circle Two players from each team (one from each line) are released and enter the circle to play a 2v2. The team that picks up the gb is offense; the other team is defense. Offense must: Complete one pass to their teammate, then complete a pass to the coach to score a point. The ball becomes dead if it goes out of bounds. Rotate new players in after each rep Play to a set number of points or for a set time
Circle GBs
Players form a circle around the draw circle or any marked circle. On the whistle, the coach rolls a ground ball into the center. Two players run in, compete for the ball, and play a live 1v1. The focus is on reaction, winning possession, and ball protection. Variations: - Running through the ground ball and escaping the circle - Securing the ball and making a pass to a player on the outside. - Coaches can change spacing, number of players, or the escape option.
3-2-1 Ground Balls
3 players line up on the line. The coach rolls out a ground ball from behind the 3 players. They fight for a 1v1v1 ground ball. The player who picks it up passes to the coach and is out. The remaining 2 players come back to the line and the coach rolls out a 1v1 ground ball. The player who picks it up passes to the coach and is out. Finally, the coach rolls out a solo GB to the last player to finish.
King of the Hill
Two players start butt-to-butt with a ball placed between them. On the whistle, both players compete to gain possession of the ball. The player who secures it can either maintain possession or try to exit a marked area, while the other resets for the next round. Variations include setting a time limit to secure the ball and making it a tournament competition.
Off-Ball QB
Two defenders start live. Two additional players simulate offense at 50 percent speed. Player A begins with the ball up top. Player B sets an on ball pick on Player C’s defender. The off ball defender, Player D, is responsible for all communication. They must loudly call: “Pick right” or “Pick left” | “Switch” or “Through” The on ball defender reacts based on that call. After the pick action, the offense rolls away from pressure and moves the ball to the opposite side. The drill immediately repeats with the same communication rules. Once the rep ends: - Offense rotates to defense - Two new offensive players step in from the line Coaching Points - Communication must be early, loud, and decisive - The call always comes from the off ball defender
Round Robin Face Off
Get reps for 2-3 faceoff players going head-to-head with different moves. Set up at the midfield X. Players cycle in and battle until someone wins each draw. Focus on working different moves and playing out ground balls. Variation: Place cones or paint circles to designate where players should direct the ball, simulating getting it to wing players.
Multiple Cutters
Using half the 8, mark 3 zones with cones (one near the second hash, one below the elbow). Place 3 defenders, one per zone, and 4–5 attackers cutting in and out. On the opposite side, posts pass and look for feeds (not live, no defense). Attackers must exit a different zone than they entered, forcing defenders to pass off cutters. When the ball is fed inside, defenders must crash.
Skip Stopper
3-person drill: two offensive players positioned 10-15 yards apart on perimeter with limited movement space (3-4 yards each). One defender in middle attempts to disrupt skip passes between them. Offensive players can carry, look away, throw across body. Defender must pivot, maintain athletic stance, create ball-you-man triangle, get stick in lane. Continue 6-10 passes or until 3 interceptions/deflections, then rotate positions.