4-6 Lacrosse Drills
63 drills for 4-6 lacrosse players. Browse by skill focus and add them directly to your practice plan.
Chaos Shuttles
set up similar to normal shuttle lines, lines on the outside pass to each other whereas the inside line passes normally. Causes congestion in the middle, players can practice dodging, waiting and communication. Progression: start with quick sticks, normal shuttles, move to chaos- Right, left, Switches, offside, GBs
GB Gauntlet
2 girls on either side of the ball, one girl with a football pad - One at a time run through the ground ball. The two girls on either side of the ball can try to check the ball if its there. - Once the girl picks up the ball, she has to handle the bump from the girl with the football pad and run through the cone. - Go until you have a certain number of clean fast ground balls
Ground Ball Relay
Break into groups of 3. To start, one girl will roll a ground ball out to the other two. Whoever gets the ground ball is running through the cone, whoever doesnt get the ball, is playing defense on the girl, and trying to turn her. Switch the girl who is throwing the ground ball out. After a few, switch one girl from each group so they are going against different people.
Foot Work (Ladder)
2 in 2 out 1 in 1 out Icky shuffle Hop scotch One foot jumps
Obstacles
Make a line with about 10 players standing about 4 yards apart. The rest of the players line up with all the balls. One by one, each player weaves in between the other players, back and forth, cradling from one side to the other. If the player is dodging a person to their left, then they cradle to the right and vice versa.
Zig Zag to live play
Begin up towards the restraining line, set cones up in a zig zag (9-16), each player has to pass before they can drop and get set up. Once the last player receives the pass, they begin a "slow break" to live play. Good for Man up/down situations.
5 ball inside shooting
working on players stepping down and shooting from all angles
Dodging Shuttle
Can be done anywhere or to goal
Clock Shuttle
Players line up on inside. Before receiving pass must cut outside of cone. Working on catching and throwing outside hands. Can switch hands on outside or inside. Go both directions.
3 player stickwork weaving
Setup: Groups of 3 players Arrange in a straight line with one cone at each end (same spacing as standard line drills) Middle player positioned between the two cones Basic Version: Middle player catches and immediately passes back and forth between the two outside players Continue for 1 minute Rotate: middle player moves to an outside cone, outside player enters the middle Repeat until all three players have worked the middle position Change the stickwork variation and run the full rotation again Advanced Version (Cut & Lead): Middle player starts with the ball Pass to outside player, then cut around that player's cone Outside player delivers a leading pass to the cutting middle player Middle player catches, pivots, and repeats the sequence to the opposite side (pass, cut around cone, receive lead) Continue alternating sides for 1 minute, then rotate (less advanced would be a GB) Change stickwork after each full rotation: weak hand only, behind-the-back, sidearm, etc.
Def footwork to GB
four cones set up about 5 yards apart in a square, and GB set a little ahead of the box. Sprint forward, side shuffle, back pedal until where you started, then sprint up to pick up GB. Can implement a dodge or dodge then pass coming out of the GB.
2v2 Circle Ground Ball to Outlet
Setup: -Split players into two teams -Each team forms 2 lines (alternating) outside the center circle -One coach stands outside the circle The coach rolls a ground ball into the center circle Two players from each team (one from each line) are released and enter the circle to play a 2v2. The team that picks up the gb is offense; the other team is defense. Offense must: Complete one pass to their teammate, then complete a pass to the coach to score a point. The ball becomes dead if it goes out of bounds. Rotate new players in after each rep Play to a set number of points or for a set time