Players divide into offensive and defensive groups on opposite sides of the field. Offense: INSERT DRILL HERE Defense: INSERT DRILL HERE ADD DESCRIPTION TO PLAN EXPORT to handle multiple drills in the same block.

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Foot Work (Ladder)

2 in 2 out 1 in 1 out Icky shuffle Hop scotch One foot jumps

Defense (Individual)Offense (Individual)

Four Corner Finish

Setup: Set four players with balls at the corners of a box, about 12 to 15 yards apart depending on age and level. One attacker and one defender start inside the box. Each corner player has a ball. On the whistle, the attacker must cut to space, receive a pass from any corner, and immediately shoot. After each shot, she must quickly reset, cut again, and receive the next ball from a different corner. She can choose the order of corners, but must receive and shoot one ball from each corner to complete the rep. The defender plays live throughout, applying pressure and forcing the attacker to work for separation.

Defense (Individual)Offense (Individual)

3-Man Ground Ball Drill

Set three players: Player 1, Player 2, and Player 3. Player 1 rolls a ball to Player 2, who scoops it cleanly. Player 2 immediately passes to Player 3, who looks to quickly move the ball back to Player 1 for a shot on goal. Emphasize proper ground ball technique and creating space. Rotate players to keep everyone active.

Defense (Individual)Ground BallsStickwork

Island 1v1

Battle for inside position in the island area — offense works to get hands free for a close shot, defense works to deny clean looks. Two lines (offense and defense) off to the side. Coach at the top of the box with balls. One pair enters the island (5-10 yards in front of the crease). Coach places the ball at the offensive player's feet with the defender behind. On the whistle, offense scoops and tries to score. Defense works for the takeaway or forces a bad shot. Goalie clears every save. Variation: Change 1v1 starting positions.

Defense (Individual)Offense (Individual)

5v4 Drill

Set up half the field with five offensive players and four defenders. The coach holds a ball and can either roll it out as a ground ball or pass it directly into the group to start the action. On the whistle, the offense attacks the goal with one extra player, moving the ball quickly and looking for gaps. The defense slides, communicates, and tries to prevent a shot while managing their numbers disadvantage. The play continues until there’s a goal, save, clear, or the coach blows the whistle. Focus on crisp passes, smart positioning, and timing your slides perfectly. Encourage the offense to use the extra player advantage without overcommitting, and remind defenders to anticipate passes and recover quickly. To mix it up, flip the numbers so the defense has five and the offense has four, or add rules like a minimum number of passes before shooting, or requiring defenders to clear the ball outside the attack zone. You can even start from a ground ball to simulate a chaotic restart.

Man-Down DefenseTransition

X Dodge and Crease Picking

Practice dodges from X and crease player movement based on which side the ball comes from behind the goal. Ball starts with a player at X. The hand the ball carrier begins with tells the crease players he'll be dodging to the opposite hand and coming around the goal. Crease players position opposite and away from where the ball will be coming. Variation: Add pick and re-pick, or pick and roll for the crease. Can also run from the top of the diamond with crease players going low.

DodgingTeam Offense

Double Team Drill

Drill Description Defenders run in a continuous circle around the cage while attackers run in the opposite direction on the outside. On the whistle, the coach rolls a ground ball into space. The closest attacker breaks to pick up the ball while the two closest defenders immediately double. The offense must move the ball quickly to find the open player and create a scoring opportunity. The defense focuses on applying an aggressive double team, forcing a turnover, or recovering quickly to a settled defensive position if the double is broken. Player numbers can be adjusted to 7v7, 6v6, or 5v5 depending on focus and available numbers. Coaching Focus Points: -Urgent ground ball pickup under pressure -Smart spacing and quick ball movement -Communication to identify the open attacker -Proper double team angles and timing -Defensive recovery to a settled formation -Composure and decision-making in chaos

Team DefenseHalf-FieldTeam Offense

Beat Drill

Start 4v4 in the attack zone. Player 1 dodges from the top corner vs. Player 4 (defender trailing, already beat). Player 5 slides automatically to cover the throwback, while Player 6 (backside helper) supports as a second defender. After the first pass, on-ball defender recovers to the crease; dodger hits throwback, then passes to backside. Backside defender (Player 6) steps out for a quick 1v1. Add Player 7 at X and Player 8 on backside to progress.

Team DefenseExtra-Man OffenseDodging